Educational game



July 12, 1927.

G. w. ZIEGLER EDUCATIONAL GAME Filed June 9. 1926 2 Sheats-Shet 1 Patented July 12, 1927. V

UNITED STATES "PATENT oF GEORGE w. ZI'EGLER, or LONG BEACH, CALIFORNIA.

' 1,635,735 FICE.

EDUCATIONAL GAME.

Application filed June 9,

' divided into two parts having a roulette type j of device in which a spinning arrow is designed to rotate over a table, this table having various indicia on' the circumference of the spin of the arrow indicating difierent features where the arrow stops.

The game also requires a series of discs which may be placed over the arrow support, these discs containing words to be spelled andarithm'etical problems or the like.

- This board or table also has a -series of pictures or the like representing different features of geographical interest, pictures of different people noted in history, maps and pictures of various articles. The other part of the game embodies a table or board having in the center the-goal represented by a picture of a school house and a path leading outwardly from the center-in a more or less spiraled formation. This. however, I prefer to form with rectangular boundaries. The path is dividedpreferably 'into about 100- stations, each'ofthese stations beingnumbered and most of them having some feature of educational value pictured thereon, orelse designatingsome question.

Adjacent the paths there are boundary lines, different places on the boundary lines being marked with different school grades, the highest grade being near the goal, that is the, school house or the like. Each side of the board is provided with a series of indicia in the form of letters and numerals and a or studentsor the like.

device indicating arithmeticalproblems may also be mounted on this board. The game is played with game pieces designated as men ,My invention will be more readily understood, from the following description and drawings, in which: I

Figure l is a plan view of'the roulette 'board indicating by the arrow the-various of Fig. 1;

1926. Serial No. 114,648.

indicia, the words to be spelled, arithmetical problems, thG'VEJlOLlS pictures, maps, etc.;

Fig. 2 is a cross section on the line 22 Fig. 3 is a planview of extra discs having different words 'for spelling and different arithmetical or algebraic problems;

Fig. 4 is a plan view of the board having the moves, on which the men or the like are advanced towards the goal;

Fig. 5 is an end elevation of Fig. 4.

The game board of Fig. 1 is constructed substantially as follows:

This has a suitable strong rectangular board 1 which may be made of heavy cardboard or the like or of other suitable mate-. rial. A block 2'is mounted in. the center having a plate 3 thereon to which is screw threaded a stud 4 and on this stud is mounted an arrow having a pliable strip of material '6 secured to the arrow head 7. This strip is positioned to enga e a circumferential row of pins 8 secured to the board and after spinning of the arrow causing same to stop between adjacent pins. A series of lettcrs 9 and also a'series of numerals 10 .are 1 arranged circumferenially around the board between the arrows. A series of arithmetical or" algebraic or other problems are marked in the spaces between adjacent pins. The triangular shaped devices 12 are preferably of different colors in order to teach children different colors and blending of colors.

A disc 13 is mounted on the board, there being one of these discs preferably pasted on and having markings of radial boundary lines 14, such lines extending from the center to'each of the pins. A series of words 15 are written in these spaces or a series of arithmetical or other problems 16 or the like. There may also be a'series of radial spaces 16 with names ofhistorical personages and other spaces'l6" withfnames of geographical features or the like. Other radial spaces may be left for various other educational questions.

Extra sheets or discs designated by the numeral 17 are shown in Fig. 3 in orderto give a variety to the words to be spelled and to the various problems. These sheets .will

- preferably be arranged with words Suitable to the dilferent school grades and also with problems suitable to such grades so that the children in lower and higher grades may play the games with words and problems with which they would be familiar, thus cove ill) lit)

tiring all the words and substantially all the prohlems a child would meet with in the whole school course.

There will also he other discs having; pictures of lags oi dill'erent nations and animals, flowers, plants, etc. lhese may he p ac tit-ally unlimited as to the objects indicated.

On the hoard outside of the devices above mentioned or in other suit-able places are a series of pictures 18 which may designate certain features mentioned on the i301, rd oi'f Fig. l, showing elements involved in geograph such as mountains. lakes, rirers, islands. etc, or pictures of people noted in history, maps, pictures Oil?" diilf'ercnt artic Pr; and other features educational to a child. It will be apparent that a large *ariety of these pictures may he secured on the hoard and if desired the hoard may he provided with corner clips ill pasted thereon in which picture e: (hi or the like may he inserted, grippingthe corners thereo'l thus allowing changing; of the pictures, maps and other devices inarlced thereon.

The hoard of l i l and designated gen erally hy the numeral Qll is of heavy ?21l(l board or the like and in the center has the goal 31. which is illust. 'ated by a picture of a school house with children playing, or any other suitable picture. A path extends outwardly from the coal in a spiral path, this spiral hmrerer, being shown formhis rectangles and haying houndary lines 23:3. The paths have a series oi' stations E E-l each oi these being designated by a numeral 2'3, it heing n'elcrahle to have 100 stations. These stations have dill'erent designations thereoni l'or instance. it) gives a direction to advance 3? shows a designation to go larch. ill? indicates geographical questions iiirolringg; the use o t the maps shown on the hoard oi hie. l; il designates a question in lllbll't'll' f. lhere are also a series of pictures indicated in the numeral illl which mar show dili'erent animals or 'l alures of pjcograplrr, l.ii:-storieal. perronagein etc, and answering some oil the (picstions. It is also dcsirahlu to have a series of comic pictures riringr anune nieut "o children when the playing piece stops on such picture.

'lliere will also he small maps ill ol use in. answering the geographical questions.

It will therefore he apparent that in picture form there may' he enioodied in the lfi stations a lar niunher of items of interest and of cducanonal value and also a nuinher oi? questions which iurolre th e ..1-e pictures and also the pictures on the board of ll 1.

On tlurlroundar r lines 23 there are words such 215 32 or the like indicating the different scuool grades from the first grade to the highesta the highest grade being in the heuudar; adjacent the school house. A series of heavy cross lines 33 indicate the boundaries of each grade, it being considered a. PlOlllQl'lOll to advance over such cross lines.

On each side at the hoard are a series oi alphaheti'al le'ters Illand adjacent thereto a series of nuinhers ot' the like $35. The va- 'ious cireuli r .u'es ill at the hottoin ol the hoard have dill rent arithmetical problems which may enter into the games.

A large munher of games may he played with the appa atus illustrated and described, some at these will he set lorth to indicate how the appliance 111:1:5 he utilized. A spelll] game would he conducted substantially as iiliows, and may he played by two or more players;

The arrow spun and comes to rest be tween urn two oi? the pee? and thus point, to a letter and to a number and is also positioned over the spaces having the words 15. The person spinning the arrow designatrs how many words the player is to spell h th numerals ll) at the side and also intornis the player oi the letter. Such player may then look on the hoard 2t) and verify hy the nuinhers 3:) the nuinher of words to he spelled.

i nc spinner then reads the desig noted number of words and if the player spells these correctly he moves a man on the path the designated nuinhci. 0t spaces, these hein r equal to the number of words to he spelled. F or each word incorrectly spelled he moves one less space.

lt will. he understood that the men or the like will he oi ditl'er-ent colors for (litter-(nit players. if it is desired to play the game with strictnes. and it a wprd is iniseijiellci'l the plarer may lose his move entirclr and grire the next player an opportunity. Iiuch a may he conducted until the. school house is reached as a spellin r rainc, lheplay ers hein r p iien a new spin should the arrow stop on arilhnielical or other prohleins.

Another name is a game of? arithmetic alg ehra or other suitahle prohleius. the arrow heinp; spun in the same manner either by the player ctuicerned or hp, some other person and the prohleins ll may he required to he solred. in which rare, the player may advai'ico the ennilaer ol' spacer: tlcalgiuiletlv hy th nu incral adjacent the prohleni when ,eiring a correct solution. or the player may he required to solve as many Hill the proliilen'is 16 as are designated hr the numeral ill to which the arrow points. the men lacing): moved on the hoard 520 the number of statioi designated hy the marginal numbers 16 to a correct solution and either having no more or :lalling; haclt one stat-ion for each. incorrect answer. It will he apparent that the spelL in arithmetical or other problems may he combined.

The game may be utilized in a game? of building words. In this case the arrow is spun and the dillercnt letters opposite. which itstops are written down by each of the players until a certain designated number of on me developing the lar letters ha ve been recorded"; Then each'player endeavors in a certain length of time to combine these letters into words. The one 7 ger number of words is declared the winner.

ldiscellaneousgames may be played by combining the spelling, the mathematical and by embodying the historical and gee graphical questions as indicated at 16 ,and 16", and also any other questions so indicated. If the player answers these questions or the designated number of same correctly his man is advanced on the board 20 an equivalentnumber of spaces. The various pictures, maps, etc., onthe two boards are an aid to the children inlocating these various'historical personages, geographical picturesand other items of educational value.

It is manifest that very many other games or types of games could be played with the ;board'1, utilizing the appliances illustrated board having a rotating in Figs. 1, 2 and 3 by itself, or combining this with the board 20 and the various devices illustratedin Fig. 4i. Such changes however, would be within the spirit of my invention as set, forth in the description, drawings and claims.

Having described my claim is: y

l. A game comprising invention, what- I incombination, a pointer, a. disc on the board having a series with words thereon,numerals opposite the segments indicatinga number of words to be spelled,the disc having also a series'of print-ed instructionsor problems with numerals associated therewith to indicate the number of problems or the like to be solved in accordance with the position of the pointer, a second board having a path leading to the goal, the path having a series of statio11s,;said stations being numbered, and playing implements to be advanced on said stations in accordance with the correct spelling, the problem, and position of the pointer on the first board.

2. A game comprising in combination a board having a rotatable pointer, a series of indicating numerals circumferentially of the swing of the pointer, a disc having a series of printed instructions or problems, the numeral indicating the number of problems or the like, to be solved in accordance with the position of the pointer, a second board having a path leading to a goal, the path having a series of stations, said stations being numbered, and playing implements to be ad vancedon said stations in accordance with the problem and the position of the pointer on the first board.

3. A game comprising in combination a board having a rotating pointer, a disc on the board having aseries of radial segments with the words thereon, numerals opposite the segments indicating a number of words therealong, and playing pieces to of radial. segments of stations and playing pieces to be advanced along said path .to the different stations in accordance with thenumber of words correctly spelled. I l. A- game comprising. in combination a board having a rotatable pointer, a series of mathematical problems with answers repre sented thereon opposite which the pointer may stop, second board having a path leading to a goal, with a series of stations be advanced along the path in accordance with the correct solution of the problems. 7

5. A game comprising in combination a board having a rotatable pointer, a disc on the board having radial spaces with geographical, historical or similar questions indicated thereon, numbers positioned radially in regard to said questions, a second board having a path leading to a: goal with a series of stations, and playing pieces to be ad-' vanced along said path in accordance with the answers to the questions and the indi'-' cating numbers designating the number of stations moved. 3

6. A game comprising in combination a.

board having a rotary pointer, a series of radial spaces, segmental in shape, on the board, various questions or mathematical. problems with answers printed in said spaces adapted to be covered by the pointer, a second board having a continuous path ending in a goal, the path having a series of stations, some of these stations having printed further instructions for moves and playing pieces to be advanced along the path in accordance with the solution of the problem or the like on the first board and to be. moved in accordance with the lnStI'LlCtlOIlS on the various stations.

7. In a game, a board having a. rotatable pointer, a series of indicatingnumerals cir cumferentially of the swing of the pointer, a disc having a series of printed instructions 'or problems, the numeral indicating the number of problems or the like to be solved in accordance with the position of the pointer.

8. In a game, a board having a rotating pointer, a disc on the board having a series of radial segments with words thereon, and numerals opposite the segments indicating a number of words to be spelled.

9. In a game, aboard having a rotatable ointer a disc on the board havin radial spaces with geographical, historical, or similar questions indicated thereon, numbers positioned radially in regard to said questions indicating the number of said questions to be solved inaccordance with the the pointer.

10. In a game, a board having a rotatable pointer, a disc on the board having a series position of of radial segmenta some of the segments having \YUMhS thereon, others; of the 505;- menlis huviug geographical, historical, or shnihu' ewesfion, others of said segments having arithmetical prohiems, and a series of runner-uh: adjacent the radial segments to inditnte (he number of Words to he spellech questions to he answered, 01' problems to be solved, in l'elution to the positien of the pointer.

In fest'hnony whereof I have signed my name to this specification.

GEORGE W. ZIEGLER. 

